Quotes taken from this post this post.
“An apparent “double standard” exists because the game has far fewer healing specs than damage specs. Most 25-player raids are going to have a diversity of healers so it’s okay in our minds for them to have more discrete niches. While there are many fights where single-target damage is not particularly useful, there are very, very few fights that are not tanked, and therefore where single-target healing is not particularly useful. Besides, while the paladin niche may be single-target healing, when I look at raid stats, nearly all of them are managing to heal people besides the MT. I’ve run 10-player raids with 2 paladin healers plenty of times. It works fine.”
“Look, we get that….
1) Stacking mostly Int isn’t fun.
2) Having 70%+ overheal isn’t fun.
3) Focusing so much on the main tank in a raid isn’t fun.
4) Casting nothing but Holy Light isn’t fun.
We do have some ideas for how to fix these problems. They aren’t redesign-the-class level because frankly we don’t think the class needs that, but the proposed changes would fix the above four problems. Understand though that part of reducing overhealing and being a more flexible raid healer might come with regen or mana pool nerfs. It is possible that the only thing keeping Holy paladins from being too good right now is their narrow focus.”
I must be the only holy paladin in the world that’s completely happy with the way things are right now. I don’t want changes. I like stacking for Int. I absolutely love trying to stack crit! I could care less if my overheals are the largest of any other class! If I have enough mana at the end of the fight and no one is dying, then I could give a rat’s ass!!! Focusing on the main tank is a challenge for me as I instinctively want to heal everything. And only on rare fights do I have to spam HL and when I do I love it because it becomes a challenging mana management game! And when I can manage to do that talk about fun!!!
Am I pleased with the Ulduar gear for holy pallies? Not really. Most of it seems to have a lot of mp5 which is worthless with the state of things now. I don’t want mp5. I like the uncertainty of managing my mana with crits! Divine Plea has a 1 minute cooldown that seems to work just perfectly with knowing when to cast it to make things work properly.
Seriously I must be the only holy paladin in the world that loves things the way they are right now! Don’t change my pally!!!