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Level Before Patch 3.3.3!

The amount of Honor awarded for an Honorable Kill has been increased by 100% for characters of all levels. Given that all avenues in the game which award players with Honor do so with a calculated conversion from a specific amount of Honorable Kills, this change means that all Honor players can obtain through various means will be increased by 100%. To offset against this in two key areas, experience gains in Battlegrounds have been reduced by 50%

Given that I’ve been leveling in AV in the 51-60 bracket this is a bad thing! I can get 6 bars per AV when we down all the towers and win. It’s a really quick way to level when I get lucky enough to get on a fast winning streak! Looks like I need to level the hunter, mage, and lock fast!

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3 Responses

  1. Actually id have to go looking for it but i think they also said net change should be zero and in fact in losing BG’s and ones where you get less objectives it may well increase it.

    Look at it this way
    *each HK is 1 point at the moment (not right obviously)
    *each objective is actually granted based on a set amount of HK’s, this has been halved however.
    *Next patch each HK’s value has been doubled Meaning (in theory at least) you should see a net change of close to zero in most cases (XP is based on the same system by the way)
    TL;DR basically shouldnt actually make a difference however well see whether thats true or not.

  2. Yes, the net change is 0. You get double the honor, but half the XP per honor. 2 * 0.5 = 1.

  3. You get that much XP, in AV…i might have to hit it up for my baby pally.

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