OK, so Gordon ignited a spark under our collective blogging butts which turned into a raging wildfire over the past week with his guest post. The first time I read it something bothered me, but I couldn’t quite put my finger on it. And to be honest, I thought of it as just another post expounding on the idea that tanks and healers have the most difficult roles and sort of let it slide.
Then the proverbial manure hit the fan! Blogger after blogger had their own say on the topic although the topic has about run its course. Some responses were quite harsh and some were mild, but I think the general feeling is that Gordon is in the wrong.
I know Gordon was only trying to start an interesting conversation, but after reading SlikRX’s post (which I completely agree with btw) it finally dawned on me why Gordon’s comments bothered me.
Tanks and healers are the most important classes for any group. Tanks set the pace of the group, the flow of experience and man the vanguard as they lead the team into battle. Healers mend the broken bones of their companions and keep the tanks a live – without the healers there could be no tanks and there could be no group. These are the two most important classes that exist in any MMORPG. But the DPS? They’re just meat in the room.
This is Gordon’s opening statement. This set the tone of the post. This is why I have a problem with it.
Tanks and healers are the most important classes for any group.
This statement bothers me. To top it off it’s the very first sentence. But before I go on as to why it bothers me let’s look at why Gordon believes it so.
Tanks set the pace of the group…as they lead the team into battle.
I think we can agree this is a pretty important thing to have. But it isn’t tanks that should set the pace,it’s the Raid Leader. Ironically, it just so happens that a good majority of raid leaders are tanks. I firmly believe that tanks and healers are raid leaders and guild leaders because the personalities of those attracted to tanking and healing are more often than not the personalities of leaders. I’ve not personally run into a raiding guild led by a pure dps player that didn’t fail within two months. I have to believe they exist, but I haven’t personally run into one.
Healers mend the broken bones of their companions and keep the tanks a live – without the healers there could be no tanks and there could be no group.
A very true statement. Healers have an extremely important role and I think we can all agree with that. Because of the way the game is set up, there really wouldn’t be a group without the healers.
But the DPS? They’re just meat in the room.
Manure incoming! DUCK!!!
This is the statement that I think really got everyone’s goat and for good reason. He just said that dps doesn’t matter. If this statement were really true, then I want to see an ICC10 raid with 4 tanks and 6 healers. Now I’ll bet there is perhaps a group out there that could figure it out, but I’ll bet 95% of us couldn’t make that work.
Perhaps he meant that DPS are a dime-a-dozen, which is a pretty prevalent sentiment. But the bottom line is he obviously believes that they are less important.
Tanks And Healers Are The Most Important
BULLCOOKIES!!!
We spend a lot of time with our online avatars. We invest a lot of energy, emotion, and pride into them. It becomes very easy to look down on the other guy. It’s human nature to point the finger. It’s human nature to want to feel important. And this is where the whole game falls apart for me.
Why do so many people believe that they’re any more important to the game than any other? What happened to teamwork? Are we all star athletes such that WE individually are the team and the others don’t matter?
It’s a concept that I have a harder and harder time understanding as I get older.
EVERY single player in your group is important. EVERY single player in your guild is important. EVERY single role has worth.
As a healer, I guarantee you that if the DPS doesn’t avoid fire/aggro/baddies, then they will eventually die as I make choices to save others and/or run out of mana. As a healer, I guarantee that if DPS dies and/or overall dps is lower, then I will not be able to heal through the enrage. As a healer, solid DPS players are just as important to me as solid tanks and healers.
NO ONE is more important. It’s the team that counts.
Filed under: Class, Game Dynamics, Leadership, Raiding | 12 Comments »